The Roblox Corporation’s creator-controlled platform has established itself as more than a fad in online gaming, but exactly how many people actually play Roblox? That’s what we’re hoping to answer without our player count tracker.
Despite common perception, Roblox is so much more than just a single game. The site’s original content-by-committee system puts game development tools into the hands of the public so that players of all types can load in and find the kind of experience that is right for them.
This kind of unparalleled freedom has already netted the service a huge following and the numbers suggest it’s only going to keep growing.
Contents
- Active Monthly player count in Roblox
- Active Daily player count in Roblox
- How big could Roblox be in the future?
Active Monthly player count in Roblox
According to Backlinko, Roblox had amassed around 190 million average monthly players in 2021, with a peak of 202 million users in April.
In addition, these numbers also reveal that Roblox has been steadily growing in popularity since 2016. For context, the platform had a peak of 25 million monthly users back in 2016.
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Comparing that figure to the 2021 numbers, the platform has managed to increase its monthly player base by approximately 800%. That’s an impressive feat.
Based on additional information revealed by ActivePlayer.IO, Roblox hit an Average Monthly Player count of over 225 million in December 2021. However, these numbers are yet to be confirmed by Roblox Corporation. Nevertheless, it is safe to say that the platform is continuously growing at a rapid pace.
Roblox Active Daily player count
As for daily users, the average was 43.2 million, an upgrade of roughly 20 million when compared to the first quarter of 2020.
How big could Roblox be in the future?
These stats are a great way to understand how big the platform already is across the world when you cross-examine them against other titles.
In comparison, here’s how a few of the most popular games stack up when it comes to the numbers:
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- Minecraft: 166 million
- League of Legends: 126 million
- Apex Legends: 114 million
- Fortnite: 280 million
While all of these games primarily rely on a single dev team providing new content, the Roblox world is powered by thousands of developers on the platform itself. According to their own internal data, there were more than 40 million games (or “experiences” as they’re called in-world).
This kind of user-generated content means that there is always a fresh new idea waiting to be discovered and reel even more players in.
Individual developers are creating experiences that collect billions of plays over their lifespans. As of October 2021, the platform’s biggest game “Adopt Me!” has notched over 25.4 billion visits and is continuing to grow.
Players are also consistently sticking around to try out new games on the site, with nine other titles collecting at least 3.3 billion visits as well.
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These statistics are already at the top of most gaming charts, but the platform still has the potential to grow: 67% of the game’s users are under the age of 16, and only 14% are over the age of 25.
While the current numbers are already promising for the game’s future, these stats could become a footnote for the future if Roblox Corporation manages to find a way to break in with the older audience.
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