The new Lost Ark ‘Destined For Destruction’ update patch notes are here with everything you need for the next chapter of the MMO. The debut of Legion Raids and the Destroyer class headline a massive content drop, with plenty of quality of life changes, to boot.
Amazon Games and Smilegate RPG’s Western launch of Lost Ark has been nothing short of a smashing success, and the devs are ready to bring new ways to sink more hours into Arkesia.
Players should be prepared for a short period of downtime when the patch goes live on May 19. After that, everything from a new Guardian Raid and fun, new activities will be on the table for players to explore.
Lost Ark Destined For Destruction release date
The new Lost Ark update will release on May 19 at 12 AM PT / 3 AM EST / 7 AM UTC with an expected downtime to run for four hours.
Smilegate expects to have the servers back up around May 19 at 4 AM / 7 AM / 10 UTC when players will be able to log in to the Destined For Destruction update.
Lost Ark Destroyer: New Advanced Class
Lost Ark players will be able to alter the state of physics with sheer strength with the MMO’s latest class addition: The Destroyer.
You’ll be able to see the change when choosing which Warrior Advanced class to choose from alongside Berserkers, Paladins, and Gunlancer.
- Read more: How to claim Lost Ark Twitch drops
For people who enjoy laying down damage while applying ample amounts of crowd-control will find something to love in the upcoming release.
Legion Raid: Valtan
Lost Ark’s first Legion Raid in the West will have eight players facing Valtan for the chance to collect materials for crafting Legendary gear.
The devs recommend people get their Heroes to level 1415 to before attempting Normal difficulty and 1445 for Hard mode. Be sure to put the extra grind in before having a go, since Legion Raids carry a week-long lockout per attempt.
- Read more: How many people play Lost Ark?
Be on the lookout for the ‘[Guide] Notice: Legion Raid’ quest that every party member will need to tick off before attempting a run.
There’s a lot more to cover in the Lost Ark update, so head down before for a complete look at the Lost Ark Destined For Destruction update patch notes, courtesy of Amazon Games.
Lost Ark Destined for Destruction update May 19 patch notes
VALTAN LEGION RAID
Valtan will introduce the first Legion Raid into the western version of . Legion Raids are difficult team-based activities that require teamwork to understand and execute the strategy necessary to counter each Legion Commander’s unique characteristics, abilities, and mechanics. As Legion Raids are challenging and take time, there are gates (or checkpoints) that will save players’ progress as they advance through the Raid.
Valtan is an eight-player Legion raid, has 2 gates, and introduces a swathe of new mechanics. Players will need to be item level 1415 to attempt normal difficulty, and 1445 for hard. Learn more about how to enter the Valtan Legion Raid, new mechanics like Sidereal skills, and information on rewards in the Valtan Lost Ark Academy.
DESTROYER ADVANCED CLASS
Armed with a variety of skills centered around charging into the heart of the fray, their hammer attacks are so catastrophically crushing that Destroyers can bend gravity to their will— slowing, launching, pushing and pulling enemies— whatever it takes to utterly, beyond a shadow of a doubt, destroy them. The Destroyer will join the Berserker, Paladin, and Gunlancer as the fourth Warrior Advanced Class. Learn more about the Destroyer’s unique abilities, skills, and playstyle in the Destroyer Lost Ark Academy.
NEW ACTIVITIES
DESKALUDA GUARDIAN RAID
A new Guardian will arise and must be vanquished before they usher in an age of darkness. Deskaluda will require an item level of 1415 to attempt. As with the other Guardian Raids, you can attempt to vanquish Deskaluda alone, with a party, or matchmake with up to three other heroes.
CHALLENGE GUARDIANS
Each week, players can attempt to defeat three Challenge Guardians. Every Guardian has their own required item level to enter, and each week one Guardian will rotate out, replaced by a different foe. Differing from a normal Guardian Raid, not only are these foes more difficult, Challenge Guardian Raids will apply ‘Scale of Harmony’ so that your characters’ item level will be adjusted to match that of their enemy. However, with increased challenge comes increased loot! Rewards for each Challenge Guardian can be obtained once per roster, per week, and offer more diverse rewards than normal Guardian Raids.
GUILD ACTIVITIES
While being in a guild has been a helpful source of finding raid groups and providing benefits like the guild shop, new PvE and PvP guild activities arrive in this update. Issue challenges across Arkesia to control guild bases to prove your guild is the best around.
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Island Siege – A PvP guild activity that allows you to battle other guilds in PvP combat. Your ranking is determined by how many points you earn from capturing objectives and defeating enemy players. Island Siege also includes fun activities, like Naruni Island Racing, Snowpang Island Snow Fight and a PvE competition on Altesien island. Earn rewards and perks like gems, accessories, ability stones and more.
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Raid Match – Enter a base with your guild and challenge the powerful Sylmael Devourer. Once summoned, you’ll have limited-time to cooperate with your guild and quickly destroy the Sylmael Devourer. The faster you kill, the more you move up in the guild rankings.
If you’re not in a guild yet, time to start searching! You can use the [Alt-U] hotkey or find the guild menu on the list of menus by pressing escape. Once there, if you’re not in a guild, you can browse through and apply! Many awesome content creators also have series of guilds for their communities, so make sure to see if there are guilds for any communities or friend groups you might already be a part of.
SOUTH VERN CONTENT
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Added 3 levels of South Vern Chaos Dungeons. To participate, you must first complete the “Invading Chaos Wave” quest in South Vern. Item Levels required to participate:
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Level 1: 1415
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Level 2: 1445
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Level 3: 1475
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Added the South Vern Chaos Gate and corresponding Secret Dungeons. Requires Item Level 1415 to participate.
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Added the South Vern Ghost Ship. Requires Item Level 1415 to participate.
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Added hard mode for the Chaos Line. Requires Item Level 1415 to participate.
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Added the Thunderwings Field Boss to South Vern. The recommended Item Level is 1460, but like other open-world Field Bosses this doesn’t prevent players with lower levels from participating.
WILD WINGS ISLAND
Arkesia is a vast land, filled with a myriad of menacing and sometimes, well, less-menacing threats. Seeking revenge for eating their friends and family, Crispy Golden Chickings are planning to raid the island. Players turn into a chicken or beer to battle the Chicking boss to earn event coins. The quicker you defeat waves of enemies, the quicker more Chickings appear and the more coins you can earn!
Wild Wings Island is a new event island (appearing west of Tortoyk, with an event every hour) where you can participate in co-op quests or join solo to help suppress this unique uprising. In return, you’ll be rewarded with Rapport Chests, Tailoring & Metallurgy Books, Honing Materials, Pheons, Card Packs, Silver, and more!
STORE UPDATES
NERIA’S WARDROBE
Neria’s Wardrobe is a limited-time skin shop that sells individual skins (head, chest, pants, etc.), and will be around for roughly a month. Players can buy individual items for their character, such as snapback hats, t-shirts, jeans, fit and flare dresses, and more. Your character will be modeling modern fashion while fighting epic bosses. Neria’s Wardrobe can be accessed through a new tab at the top of the in-game store’s UI titled ‘Dressing Room’.
NEW COSMETICS
A new cosmetic collection and a Destroyer Exclusive Skin have been added to the in-game store, available in exchange for either Crystals or Royal Crystals. Explore the in-game store to find the bundle or individual items that best suit your needs and style.
Shushire’s Will – Destroyer Exclusive Skin Set
Dawn Collection Armor Skins
Dawn Collection Weapon Skins
Stronghold Structures & Customization
Added new Stronghold structures and customization items to the in-game store. Items include tents, the Romantic Camping set, the Sweet Picnic set, and more!
GENERAL STORE UPDATES
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Destroyer special packages have been added, which include the Shushire’s Will skin set alongside other valuable items to help you in your adventures.
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A few other minor store updates will take place in the May Update, such as adjustments to item quantities in Mari’s Secret Shop, and the addition of a few new Crystal bundles.
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Added a button allowing players to preview skins from selection chests in their inventory before making a choice.
GENERAL UPDATES & QOL ADJUSTMENTS
UPDATED CHARACTER CUSTOMIZATION
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Added 5 new hairstyles for each of the five class categories (Assassin, Warrior, Mage, Martial Artist, and Gunners).
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Added 5 Warrior premade looks and 5 facial presets without facial hair.
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Added human ears for the Mage class.
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Added a scroll bar to the hairstyle selection icon list.
NEW QOL MENUS, OPTIONS, & SETTINGS
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Added an “Integrated Dungeon” menu that lists all the Dungeons and Raids available to a player, and allows players to enter those activities directly through the menu.
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This menu can be found by selecting the “Integrated Dungeon” UI element under the mini-map, or by pressing [ALT] + [Q].
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Players can now check their character’s participation status for various pieces of content on the “Game Menu” by pressing [ESC].
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From within the settings menu, players can now set a chat macro to be displayed upon using a skill.
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Added ‘Favorite Mount’ settings. Favorited mounts will be randomly summoned.
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Improved item loot options and settings, auto-dismantling, and loot alerts.
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Added an option to exclude items with specific engravings to auto-dismantling.
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Improved Integrated Preset options.
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You can now apply Integrated Preset to use tripod effects in the Skill Tree Inventory. This effect will be applied to the skill immediately, and will not overwrite your gear.
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Added an option to change your Integrated Preset at the entry point of all end-game contents, such as Chaos Dungeon, Abyss Raid, Legion Raid, etc.
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You can automatically summon a specified pet with the Integrated Preset.
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You can now designate which characters can gain gold rewards from specific activities, like Abyss Dungeons, Abyssal Raids, and Legion Raids. The maximum number of characters that can earn gold is still 6 per activity.
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Added new Party Finder & Party Invite improvements.
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Offline players will not be shown in the Party Invite UI.
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If you request matching or try to enter a different content while you are in Find Party lobby, a pop up will appear to confirm if you want to leave the lobby.
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Added a drop down menu in the Find Party UI (in the Legion Raid section) where you can select which gate you want to find teammates for, as Legion Raids have different gates you can enter. Learn more about gate entrance in the Valtan Legion Raid Lost Ark Academy [linked].
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Added a new “Toy” tab in the “Interact” menu that allows players to store their transformation and equippable toy items.
MARKET & AUCTION HOUSE IMPROVEMENTS
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You can now search more specifically from the “Advanced Search Options” menu in the Auction House. You can also reset search presets from the Advanced Search Options by deleting search options.
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If an item listed in Market or Auction House has less than 3 hours, and more than 5 minutes left before it expires, you can re-list the item. You will pay the deposit again and your old deposit will be returned to you by mail. If you instead choose to cancel a listing within that timeframe, your deposit will be returned by mail along with your item. If an item is sold while attempting to re-list or cancel the listing, the deposit that you paid will be refunded immediately. If the listed product has less than 5 minutes left before it expires, you will not be able to re-list it or cancel listing.
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You can now check how many Pheons you have directly from the Auction House UI.
STRONGHOLD IMPROVEMENTS
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Farm Improvements & Updates
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From the new Farm menu, you can now select and plant Gatherables on the slots. Gatherables in the slot will be ready to harvest every morning. You can check your notifications or go to the management mode to see Gatherables that are ready to be harvested.
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Depending on your Research level, you can now harvest Splendid Gatherables, which will give you more rewards.
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Mastery Skills and passive perks provided by trade skill levels don’t apply buffs when harvesting Gatherables in the Stronghold farm.
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You can no longer complete trade skill related Una’s Tasks or Guild Requests from the Stronghold farm resources.
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General Stronghold Improvements
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Boundaries will be now shown so you can easily identify where structures can be successfully placed.
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You can now select and edit more than one structure at the same time by pressing [CTRL].
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Inventory limit for certain Stronghold structures has increased from 99 to 999.
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You can now send more than one dispatch on the same special mission from the Dispatch Station. If a crew member that you added manually is the same as one in auto-formation, then the auto-formation button will become inactive.
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GENERAL UPDATES
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Refreshed the daily log-in reward track.
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Two accessories with the same name (two “Space Rings” for example) can now be equipped at the same time.
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Added front and back attack indicators when fighting a boss to better see where your attack is landing.
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Added settings that can adjust the shape and color of the indicators. These can be found by navigating to Settings > selecting “Gameplay”, and then selecting “Controls and Display”.
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Added shortcuts in the Frost Haven and Foggy Ridge Guardian Maps.
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Raid leaders’ chat messages will now be highlighted.
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Improved World Map symbol search and the Dungeon Map checking function. You can now look up targets that are on a different floor.
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When collecting token items, the alert will now show which inventory it’s being stored in.
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The amount of silver in the South Vern entrance ticket chest at the Guild Vendor has increased from 37,000 to 42,000.
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Added an item level limit of 1415 to get gold rewards from Oreha’s Well Abyssal Dungeons. Applies to both Normal and Hard mode.
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Monte Island improvements:
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Players can now enter Monte Island from a fixed location.
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A compass has been added so players can easily navigate to the co-op quest area.
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Number of participants for the ‘Sweet Dreams’ co-op quest has been reduced to 30 participants.
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To beat the Strange Treasure Chest, you will need to use a frying pan by using the F5 key.
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Strange Treasure Chests will produce more notes, but will no longer drop silver or gold.
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You will no longer lose an alcohol buff if you move to a different area. Certain alcohols will now have a 10-min buff.
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You can now refill Sweet Mojito and Punika Gin by taking your empty bottle to Gali in Nia Village.
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A “Quality Upgrade” NPC has been added to all major cities allowing players a chance to upgrade the quality of Relic gear obtained from Legion Raids for gold.
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Cooldown time for the Sniffer Dog excavating skill has been decreased from 5m to 3m.
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If expanded, the mini-map will now close automatically during trade skill mini-games.
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Added the ability for players to auto-path to a specific location by pressing [Ctrl] + [Alt] + [L Click] on the overlay map [Tab].
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Players can now use their mouse to add or remove sheet music, mounts, and pets in hot-bar slots while holding an item that they’ve picked up.
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A button has been added allowing players to preview skins from selection chests within their inventory before making a choice
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Vendors items with purchase limits (daily, weekly, roster, etc.) will now be moved to the bottom of the store UI if the available quantity has been exhausted.
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Improved controller support:
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Players can now use their controller to use smart pings to share their location with party members.
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You can now use RT+RB+B on your controller to start/end deal meter in the Training Grounds.
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GENERAL BALANCE
Changes include updates to some Skill Runes, the damage reduction effect, and tuning for many of the Advanced Classes to balance their impact and further define their battlefield roles.
DAMAGE REDUCTION EFFECT UPDATES
Smilegate RPG Developer note:
All damage reduction skill effects received by party members in PvP areas have been changed to only apply 65.0% damage reduction. The following skills have changed to reflect this.
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Paladin
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Holy Area – Grace tripod
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God’s Decree – Grace tripod
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Heavenly Blessings
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Gunlancer
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Nellasia’s Energy
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Guardian’s Protection
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Bard
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Sound Wave – Endurance Wave tripod
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Note Bundle – Strong Note tripod
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Guardian Tune
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Rhapsody of Light – Light Protection tripod
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Wardancer
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Wind’s Whisper – Warrior’s Courage tripod
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Soulfist
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Energy Release
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SKILL RUNES
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Changed how the cooldown reduction effect of Conviction and Judgment was calculated, by factoring in the cooldown reduction effect of Swiftness using multiplication instead of addition.
CLASS BALANCE
BERSERKER
Skills
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Crime Hazard
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Attack type changed from front attack to back attack.
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Chain Sword
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Attack type changed from front attack to back attack.
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Assault Blade
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Piercing Strike tripod has changed to Amplified Damage. On hit, foes will take +6.0% damage from player and party members for 6s.
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Instead of ignoring target defense, enemies will now receive increased damage from the player and party members.
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Mountain Crash
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Counter Attack effect has been added.
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Earthquake’s duration increased by 1.0 seconds.
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Enhance tripod changed to Amplified Damage. On hit, foes will take +6.0% damage from player and party members for 10s.
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Hell Blade
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You can now use your movement skill while using Hell Blade.
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Deadly Blow tripod effect has been updated. Now, if your HP is 50% or below, damage will increase by 55.0/63.8/72.6/81.4/90.2%.
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Red Dust
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MP consumption reduced by 11.5%.
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PvP and PvE damage reduced by 16%.
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Fury meter amount reduced by 16.2% in PvP and PvE.
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Cooldown reduced to 24s.
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Skill effect changed: Swing the greatsword into the air and create a red energy. On hit, inflict Damage and increase Atk. Power by 6/8/10/12/14/16/18/20/22/24% for 6 seconds.
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Quick Prep tripod has changed to Damage Amplification.
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Damage Amplification tripod changed to Red Shock, which you can now progress to Lv. 5.
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Sword Storm
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Flame Storm tripod damage has decreased. Now, when your HP is 50.0% or lower, outgoing Damage is increased by 55.0/63.8/72.6/81.4/90.2%.
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Engravings
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Berserker Technique – Crit damage has increased. While bursting, Crit Damage is now +35/50/70%.
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Mayhem
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Burst mode damage for Mayhem has decreased. Outgoing Damage is now +3/8/16%.
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Can only receive 40% of healing effects.
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Adrophine Potion can now be used while in Burst Mode.
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If your HP is maxed at 25% during Burst Mode, you cannot use HP recovery potions.
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GUNLANCER
Skills
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Surge Cannon
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Increased damage in PvE by 3.3%.
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Precise Barrage tripod damage increased to +45.0/52.0/59.0/67.0/75.0% as the perfect zone area gets smaller.
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Increased Overcharge tripod damage by 5%.
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Charged Stinger
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Increased Weak Point Detection tripod damage to +25.0/31.0/37.0/43.0/50.0%.
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Counter Gunlance
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Bombardment Spear tripod damage increased.
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Shield Bash
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Weak Point Lv. 1 effect has been added, as Gunlancers did not have weak point while in the combat stance.
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PALADIN
Skills
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PvE Punish skills damage increased by 4.8%.
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Punishment
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Attack type changed from front attack to back attack.
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Executor’s Sword
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Attack type changed from front attack to back attack.
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Holy Sword
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Attack type changed from front attack to back attack.
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Engravings
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Judgment
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Sacred Executioner’s duration has increased by +100/125/150%.
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WARDANCER
Stats
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Esoteric Skill damage calculation by Specialization increased from 0.225 to 0.27.
Skills
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PVE skill damage increased by 18% for normal skills and by 14% for Awakening & Esoteric skills.
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Wind’s Whisper
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Oath of the Wind tripod effect changed from Crit Rate to MP Recovery Rate.
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Sky Shattering Blow
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Attack type changed from both front attack and back attack to just back attack.
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Esoteric Skill: Spiral Impact
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Attack type changed from front attack to back attack.
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Engravings
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First Intention damage has increased to +16/24/32%.
SCRAPPER
Skills
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PvE Damage from all skills (except for basic attacks) has increased by 24%.
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Charging Blow
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Ready Attack tripod changed to Furious Hit.
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Fierce Tiger Strike
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Rough Smash tripod changed to +300/322/366/388% according to number of foes hit.
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Continuous Push
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Sturdy Armor tripod changed to Fist of Endurance. On hit, incoming Damage Reduction +6.0/6.3/6.6/6.9/7.3% per stack.
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Judgment
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Attack type changed from front attack to back attack.
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Roundup Sweep
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Attack type changed from front attack to back attack.
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Swift Preparation tripod effect changed from successful Crit hit to successful hit.
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Critical Blow
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Attack type changed from front attack to back attack.
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Shredding Strike
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Attack type changed from front attack to back attack.
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Awakening Skills
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Mysterious Art: Blast of Ruination effect has changed distance used to calculate damage for accuracy.
Engravings
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Ultimate Skill: Taijutsu
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Stamina skill damage now increases by +35/50/65%.
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SOULFIST
Skills
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PvE Damage from all skills except for basic attack and awakening skills has increased by 7%
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Energy Bullet
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Trance tripod attack time has been shortened by approximately 40%.
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Energy Blast
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PvE damage has increased by 11.7%
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Concussion skill tree effect has been changed to Ranged Hit.
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Weak Point Detection tripod changed to Tenacity, which cannot be leveled up.
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Ranged Hit tripod changed to Concussion.
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Ruthless tripod changed to Concentration.
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Weak Point Detection tripod can progress to level 5.
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The Ferocious Strike tripod no longer impacts damage, and now decreases charging time by 50%.
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Merciless Pummel
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Attack range has increased by approximately 40%.
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Clear Hit skill tripod will not increase attack range.
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Bolting Crash
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Attack type changed from front attack to back attack.
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Specialty
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You can now exit Hype immediately by pressing [X].
GLAIVIER
Skills
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Vault
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Attack type changed from front attack to back attack.
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Wheel of Blades
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Attack type changed from front attack to back attack.
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Red Dragon’s Horn
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Determination tripod damage is now increased by 20/26/32/38/45%. Perfect Zone damage is now increased by 45/52/59/67/75%.
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Spear of Destruction tripod effect has been changed from inflicting guaranteed Crit Damage to a 100% increase in Crit Accuracy, and increasing Crit Damage by 0.0/11.0/22.0/33.0/44.0%.
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Aiming Distance tripod changed to Fatal Aim.
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Thrust of Destruction
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PvE damage increased by 13.3%.
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Speartip Thrust tripod changed to Spear of Destruction.
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Weak Point Detection tripod swapped locations in the skill tree menu with the Shield tripod.
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Spiraling Spear
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Counter Attack effect has been added.
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Speartip Thrust skill tripod changed to Vital Point Strike.
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Four-headed Dragon
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Speartip Thrust tripod has changed to Vital Point Strike.
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The Violent Thrust tripod’s Crit Rate has increased by 20%. Crit Damage has increased by up to 55.0/63.0/72.0/81.0/90.0%, as you can thrust a longer period of time.
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Starfall Pounce
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Ground Explosion tripod damage increased to +80/89.6/99.2/109.6/120%.
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STRIKER
Skills
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Sky Shattering Blow
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Attack type changed from front attack and back attack to only back attack.
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Esoteric Skill: Spiral Impact
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Attack type changed from front attack to back attack.
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DEADEYE
Skills
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Enforce Execution
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Removed the front attack type from the ‘Upper Kick’ attack.
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Quick Shot
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When selecting the Final Light tripod and using this skill, the push back distance has been reduced.
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Cruel Tracker
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Push back distance after the final attack has been reduced.
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Awakening Skill
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Clay Bombardment
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The space between clay bombardment images and Deadeye can now have attack hits.
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Engravings
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Pistoleer
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Damage for pistol skills increased to +30/50/70%.
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ARTILLERIST
Skills
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Damage from normal skills during PvE has increased by 5%.
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Gatling Gun
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Removed the back attack effect.
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Flamethrower
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Removed the back attack effect.
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Gravity Explosion
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Removed the back attack effect.
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Homing Barrage
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Stagger damage decreased from ‘High’ to ‘Lowest’.
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Air Raid
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Stagger damage decreased from ‘Mid’ to ‘Lowest’.
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Flame Barrage tripod now inflicts increased damage, +15.0/21.1/27.5/33.8/40.0%, to monsters that are Challenger grade or higher.
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Multiple Rocket Launcher
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Stagger damage increased from ‘Mid-High’ to ‘High’.
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Flame Rocket tripod now deals increased damage, +15.0/21.0/27.0/33.0/40.0.
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Napalm Shot
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Front attack has been removed.
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Stagger increased from ‘Mid-High’ to ‘Highest’.
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Swing
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Stagger increased from ‘Lowest’ to ‘High’.
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Forward Barrage
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Counter attack has been added.
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Awakening Skills: Heavy Turret
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HP increased by 300% for PvE.
Specialty
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You can now use mobility skills in Barrage Mode, but when you do, Barrage Mode will be deactivated immediately.
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You can deactivate Barrage Mode even if you have the Silence debuff.
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You can now use the following battle items in Barrage Mode: Time Stop Potion, Stealth Robe, and Splendid Stealth Robe.
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An extra meter will be added when you engage in Firepower Meter level 3, making it easier to check the buff’s duration.
Specialty Skills
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Bombardment
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Howitzer shot cooldown has been reduced from 12 seconds to 9 seconds.
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Focus Fire range increased by 50%, attack speed increased by approximately 16%, and attack duration has decreased by approximately 30%.
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SHARPSHOOTER
Skills
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Deadly Slash
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Attack type changed from front attack and back attack to only back attack.
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Stalker
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Front attack effect has been removed.
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Atomic Arrow
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Weak Point level 1 effect has been added.
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Charged Shot
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Weak Point level 1 effect changed to level 2.
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Sharp Shooter
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Focus Shot tripod has been changed from increased Crit Damage to increased Damage. Now, Outgoing Damage is +20.0/26.0/32.0/38.0/45.0%.
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Blade Storm
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The Silver Master skill tree tool tip has been changed to add Hawk Meter recovery every time you use a skill after applying the Shadow Dance tripod.
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Snipe
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Easy Prey tripod has been changed to increase Crit Rate. Now, Easy Prey deals increased Damage instead of increased Crit Damage.
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Awakening Skills
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Fenrir’s Messenger
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Overcharging will recover the Hawk Meter by 100%. If you don’t complete the charge, the Hawk Meter will recover by 25%.
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Specialization no longer changes Hawk Meter’s recovery.
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Specialty
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The Hawk Meter’s natural recovery has been increased by 30% for PvE.
Engravings
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Death Strike damage has increased to 22/33/44%.
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Removed Hawk Meter recovery from Loyal Companion and increased attack power, +3/6/10%, while Silverhawk is summoned.
GUNSLINGER
Skills
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Peacekeeper
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Attack type changed from front attack to back attack.
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Catastrophe
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PvE damage has increased by 22%.
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Kill Confirmation tripod has been changed to Cutthroat.
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Bullet Rain
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PvE damage has increased by 23%.
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PvP damage has decreased by 20%.
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Ambush tripod damage decreased to +20.0/26.0/32.0/38.0/45.0%.
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Vital Point Shot tripod changed to In a Tight Spot.
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Flame Shot tripod changed from increased Crit Damage to increased Damage. Damage increase is now +60.0/68.0/77.0/86.0/95.0%.
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Engravings
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Crit rate for Time to Hunt has increased to +20/30/40%.
BARD
Skills
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Prelude of Storm
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Counter attack effect has been added.
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Sound Shock
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Sacred Shock tripod changed to increase Note Brand time by 1s.
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Stigma
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Brilliant Stigma tripod changed to increase Note Brand time by 1s.
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Note Bundle
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Sacred Note tripod changed to increase Note Brand time by 1s.
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Harp of Rhythm
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Note Brand skill tripod changed to increase Note Brand time by 1s.
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Rhapsody of Light
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Note Brand tripod changed to increase Note Brand time by 1s.
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SORCERESS
Skills
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Ice Shower
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Counter Attack effect has been added.
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Squall
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Attack type changed from front attack to back attack.
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Specialty
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Decreased the Magick Enhancement effect’s damage to Monsters by 1%.
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Decreased the Arcane Torrent effect’s damage to Monsters by 2%.
DEATHBLADE
Skills
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Earth Cleaver
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Attack type changed from front attack and back attack to only front attack.
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Engravings
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Surge has been changed to increase the damage from the Surge skill to 100/110/120%. Maximum damage output will require a full stack of 20 for Surge Enhancement. When Death Trance is finished, refill the Orb Meter based off the number of surge stacks you have, up to 100%.
SHADOW HUNTER
Skills
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Rush
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Movement distance increased by 1m.
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Slasher
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Counter attack effect has been added.
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Grind Chain
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Quick Prep tripod changed to Amplified Damage, which cannot progress in level. On hit, foes will take +6.0% damage from player and party members for 10s.
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Demonic Slash
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Movement distance increased by 2m.
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When the skill is used slanted towards monsters, the skill will pass through them instead of colliding.
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Excellent Mobility tripod changed to Amplified Damage, which cannot progress in level. On hit, foes will take +6.0% damage from player and party members for 8s.
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Rising Claw
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Attack type changed from front attack to back attack.
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Howl
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Cooldown reduced from 30 seconds to 24 seconds.
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Damage from PvE and PvP decreased by 15.95%.
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MP consumption reduced by 11.4%.
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Quick Prep tripod changed to Amplified Damage, which cannot be leveled up. On hit, foes will take +6.0% damage from player and party members for 16s.
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Scream of Fury tripod changed from increasing damage for all party members with accuracy, to only increasing damage from the player who applied Fear.
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Scream of Fury tripod can be progressed to level 5.
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Ruining Rush
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Enemies that were hit with accuracy will now take 6% more damage for 6 seconds.
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Death Claw
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Removed the front attack type.
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Enemies that were hit with accuracy will now take 6% more damage for 6 seconds.
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NOTABLE BUG FIXES
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Fixed an issue preventing entry into Secret Dungeons if the map was stored in the Pet Inventory.
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Fixed an issue causing uncraftable Feasts and BBQs to display in the Chef’s Kitchen within the Stronghold.
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Fixed an issue causing most events saved in the calendar to be removed after closing and reopening the menu.
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Fixed an issue causing the “Attachment” and “Delete” selection buttons to not function within the mailbox.
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Fixed an issue causing cutscenes to only trigger for a single player when progressing through a quest with a party member.
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Fixed an issue causing the ticking SFX heard at the end of a Team Elimination PvP match to persist through the proceeding rounds.
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Fixed an issue causing all options/items to disappear when searching for invalid terms at any vendor.
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Fixed an issue causing UI elements to disappear when pressing the tab key while viewing items from a vendor.
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Fixed an issue causing ban reasoning and expiration timers to not be shown in specific cases.
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Fixed an issue causing the event time shown in the calendar to not follow the local server time.
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Fixed an issue causing the timers displayed in the Adventure Island menu to reference UTC time in all regions.
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Fixed an issue causing the weapon effect toggle to activate after accessing the dismantle menu from the inventory.
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Fixed a controller related issue where some pop-up tutorials would display keyboard commands instead of controller inputs.
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Fixed an issue preventing the “The Shandi’s Trial: Focusing” quest from being completed while using a controller.