Wild Rift patch 3.4c notes: Warwick release, first ever Malphite nerf

Wild rift warwickRiot Games

Included in this update is the release of Warwick, the Uncaged Wrath of Zaun, alongside the very first Malphite buff in Wild Rift. Here are the full Wild Rift patch notes for 3.4c.

The new Wild Rift update has released. As a whole, it’s on the smaller end of the spectrum – serving as the last update the bigger 3.5 update, which includes the release of Kayn and Aatrox. Interestingly, Wild Rift 3.4c only includes buffs, be it to champions or items.

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The previous patch had a lot of nerfs, with the buffs only targeting minor changes which don’t drastically evolve the meta.

Wild Rift Warwick releases in patch 3.4c

The developers have been working to create more champions for the game. To showcase this effort, Wild Rift Warwick will release on November 4 at 00:01 UTC.

This champion plays as a bruiser, who utilizes its sustain to out trade enemies. This may be a champion many are familiar with, as he showed up in the hit Netflix series Arcane.

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Warwick plays as a melee bruiser, viable in both the Baron lane and the jungle. He has ample sustain built into his kit, which allows him to dual rather effectively. This rings especially true after Warwick learns his ultimate, which sends Warwick flying into a target direction.

His other abilities center around keeping the jungler practically latched onto the enemy, slicing and dicing away at their HP.

What is changing in Wild Rift patch 3.4b?

Malphite and Yuumi buffed

As mentioned before, Malphite is getting buffed for the first time. He’s been in an interesting position, since players always managed make use of his ultimate in the support role. In essence, he’s never had any issues being weak in Wild Rift.

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The champion hasn’t received a buff since the game’s alpha. The changed will be minimal, and appear to be more quality-of-life oriented.

As for Yuumi, this is a champion many in the community hate. She’s infamous as a support champion that brings tilt to both the enemies and allies. The support cat also is being tweaked once again. Riot doesn’t seem to be able to get the balance quite right with this champion.

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Wild Rift patch 3.4c notes

Champion changes

Akali

Base stats

  • Base health regeneration: 9 → 10
  • Health regeneration per level: .68 → .8

Ekko

(1) Timewinder

  • Damage to monsters: 120% → 100%

(4) Chronobreak

  • Base damage: 150/300/450 → 200/350/500

Malphite

(P) Granite Shield

  • Cooldown: 8s → 8/7/6s (levels 1/5/11)
  • 10% of Maximum health → 9% Maximum health

(1) Seismic Shard

  • Projectile speed: 10 → 12

Yuumi

(3) Zoomies!

  • Heal: 15/25/35/45 + 10% Ability Power → 20/30/40/50 + 10% Ability Power

Item changes

Ruunan’s Hurricane

  • Wind’s Fury bolts Attack Damage ratio: 40% → 55%

Quicksilver Enchant

  • Crowd control immunity: .5s → .75s

Gameplay changes

Turrets

⦁ When 2 turrets in the same lane fall within 45 seconds: The next structures gain 30% damage reduction for 30 seconds. (Stacks) → Gains 15% damage reduction for 30 seconds. (Stacks)