League of Legends patch 14.22 is bringing in Ambessa Medarda along with a whole slew of Arcane content and event quests, some champion balancing (including Ambessa nerfs already), and a ton of ADC/lethality items getting reworked.
And, while Ambessa’s the headliner for this patch, there’s a ton of other Arcane Season 2 content to look forward to including the ARAM makeover that’s reimagining the map as the Bridge of Progress.
Here’s what you can expect from LoL patch 14.22 according to the notes we have so far:
Arcane nemesis quests and ARAM makeover
To celebrate Arcane Season 2, some nemesis quests are being added that reward Arcane characters for taking each other down on the new Bridge of Progress ARAM map. All of the quests and their rewards haven’t been revealed just yet, but we do know they exist.
Also, the Arcane map is bringing substantial gameplay changes to ARAM, and it’s set to stick around until early January 2025.
Early LoL patch 14.22 notes
Champions
Ambessa Medarda
Ambessa is LoL’s very first Arcane-original champion, and she may be the only one considering Season 2 is the final season of the show. Her kit is an absolute novel, so you can check out her full kit and an explanation of how it works here.
However, she’s already received several balance adjustments after just a day or two on the PBE:
Passive: Drakehound’s Step
- Bonus attack range reduced: 100 >>> 75
- Base damage increased: 5-15 >>> 5-30
- Bonus AD scaling increased: 25% >>> 30%
Q: Cunning Sweep/Sundering Slam
- Cooldown increased: 10-8 seconds >>> 14-10
W: Repudiation
- Block bonus damage reduced: 60% >>> 50%
- Shield duration increased: 1.5 seconds >>> 2.5 seconds
- Base shield changed: 85-250 (based on stat growth) >>> 85-325 (linear scaling)
E: Lacerate
- Base damage reduced: 40-160 >>> 40-140
R: Public Execution
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- Bonus AD ratio reduced: 100% >>> 80%
Aatrox
- Nerfs coming soon
Anivia
- Nerfs coming soon
Blitzcrank
- Buffs coming soon
Briar
- Buffs coming soon
Corki
- Nerfs coming soon
Fizz
- Buffs coming soon
Illaoi
- Nerfs coming soon
Irelia
Passive: Ionian Fervor
- Now deals 50% damage to structures
- Now refreshes when hitting structures
Jax
- Nerfs coming soon
K’Sante
Q: Ntofo Strike
- Base damage reduced: 80-200 >>> 70-190
E: Footwork
- Movement speed in All-Out increased: 950 >>> 1250
Katarina
- Buffs coming soon
Kayle
- Buffs coming soon
Lillia
- Nerfs coming soon
Maokai
Base Stats:
- Movement speed: 330 >>> 335
Passive: Sap Magic
- % health scaling on passive heal adjusted: 4-12.8% max health >>> 5-12% max health
E: Sapling Toss
- Base speed increased: 400 >>> 400-460
- Speed no longer scales
Mordekaiser
- Nerfs coming soon
Poppy
- Nerfs coming soon
Rumble
- Buffs coming soon
Seraphine
- Nerfs coming soon
Shen
- Nerfs coming soon
Swain
Base Stats:
- Base MR increased: 30 >>> 31
- MR growth per level increased: 1.3 >>> 1.55
Q: Death’s Hand
- Base damage increased: 60-160 >>> 60-180
R: Demonic Ascension
- % health damage scaling increased: 1.25% bonus HP >>> 1.5% bonus HP
Sylas
- Nerfs coming soon
Syndra
- Nerfs coming soon
Udyr
- Nerfs coming soon
Varus
- Buffs coming soon
Vayne
- Buffs coming soon
Vel’Koz
- Buffs coming soon
Vi
- Buffs coming soon
Warwick
W: Blood Hunt
- Mana cost reduced: 70 >>> 55
- Cooldown reduced: 100-40 >>> 80-40
- Cooldown now reduced by 30% if no one is found
- No longer cools down twice as fast when not hunting
- No longer put on a 3 second CD in combat
R: Infinite Duress
- Can no longer hit targets behind Warwick
Wukong
- Buffs coming soon
Items
Opportunity
- AD increased: 50 >>> 55
- 4% movement speed removed
- Passive lethality increased: 10/6 >>> 11/7
- New recipe
- Rectrix >>> Pickaxe + Long Sword
Statikk Shiv
- AD reduced: 50 >>> 45
- Attack speed reduced: 35% >>> 30%
- On-kill passive removed
- Cost reduced: 2900 >>> 2700
- Reworked passive:
- First 3 attacks within 8 seconds fire chain lightning on-hit, dealing 60 magic damage to up to 5 targets jumping within 500 range, increased to 85 damage against non champions.
- Internal cooldown of 25-10 (levels 7-12) starting on the first attack landed. This cooldown is fully reset by takedowns
Youmuu’s Ghostblade
- AD reduced: 60 >>> 55
- Now has 4% movement speed
- New recipe
- Long Sword >>> Pickaxe
- Final cost unchanged
Yun Tal Wildarrows
- AD reduced: 60 >>> 50
- Now has 20% attack speed
- No longer has 25% crit
- Old passive removed and replaced with 2 new passives
- Passive:
- Landing auto attacks grants permanent crit chance, .2% per stack up to 25%
- Passive:
- Attacking enemy champs grants 30% attack speed for 4 seconds
- 40 second internal cooldown, reduced by 1 second per auto attack and 2 seconds per crit
- New recipe
- BF Sword + Scout’s Slingshot + Long Sword + 750 gold
- Costs 3000 gold total
Summoner Spells
Barrier
- Shield reduced: 120-480 >>> 100-460
Smite
- Epic monster prioritization range reduced: 300 >>> 125