GTA moon mystery debunked by developer after 13 years

GTA mystery headerTwitter: Obbe Vermeij

An old Rockstar developer has drawn the view back on a GTA mystery that has been circulating for over a decade.

When it comes to the video game industry, one of the most dedicated fan bases is the GTA audience. Each and every new GTA that is released brings about major Easter eggs, hidden details, and more for players to find.

Some of these discoveries take place over a decade since the latest title came out or even from much older entries in the franchise. 

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While many are focused solely on discovering all they can about GTA 6 ahead of its release, others are still looking back on the franchise to discover what they can.

The new GTA discovery is one such find, one old Rockstar developer sharing on social media a new Easter egg from all the way back to GTA III.

The dev took to social media platform X (formerly known as Twitter) to share the hidden secret online.

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 In the post, Obbe Vermeij, who worked on the likes of GTA III, San Andreas and more, admitted that, “The artists gave me a texture for the moon in GTA3. I placed the moon in the sky, made sure it was visible at night and that it was a reasonable size.”

“A few days later 4 artists were at my desk asking me to change the size of the moon,” Vermeij continued. “It turned out they couldn’t decide what the size of the moon should be. Two of them wanted it smaller to be more realistic. The other two wanted it larger to be more cinematic.”

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“This went on a bit and I suggested making the size of the moon changeable in the game. This way they could decide in their own time and let me know the conclusion. Since I was working on the sniper rifle, I made it so that the moon toggled through 3 sizes (small, medium, large) as the player sniped it.”

The former Rockstar dev finally admitted, “the artists never got back to me so I just left it in. It was still there in SA.”

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