The Division 2’s endgame will let players choose between the Sharpshooter, Demolitionist, and Survivalist Specializations after completing the main story and hitting max level.
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Many fans have been playing the early release of The Division 2 leading up to its official launch on March 15. While there is plenty to do before reaching the endgame Specializations, knowing how to navigate them beforehand will make the crucial decision easier to make.
Once the player completes the campaign and hits level 30, they’ll have the choice of three different routes to take: The Demolitionist, Sharpshooter, and Survivalist. Though the choice determines the main skill tree players will be grinding, players can sway to other Specializations by visiting the Quartermaster in the Base of Operations .
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Specializations
Every Specialization comes with its own unique equipment and talents that bring variety to a squad. Once a player picks a Specialization they’ll get access to unique signature weapons, Grenade Mods, weapon attachments, Tactical link group buff, and much more.
Signature weapons will be replacing the first game’s Signature Skills. The more tiers in each Specialization’s Progression Trees a player unlocks, the more Skill Variants and perks they can get.
Switching through the Specializations won’t have any impact on the equipment on your agent. Players will keep their equipment but will get an additional weapon and “a battery of perks” similar to the Dark Zone Perks.
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Signature Weapon Ammo
Each Specialization has a signature weapon: the Demolitionist get the M32A1 Grenade Launcher, the Sharpshooter gets the .50 Cal Sniper Rifle, and the Survivalist has the Explosive Tipped Crossbow.
Different Specializations will have different ways of obtaining Signature Ammo. The Demolitionist earn ammo by getting explosive kills, the Survivalist has to kill targets affected by status effects, while the Sharpshooter gets ammo by earning headshot kills.
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Survivalist
General Modifiers
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- Elite Defence+15% protection from elites.
- Triage Specialist+15% increased Outgoing Healing.
- Crunch Time10% cooldown reduction when in cover.
- Vital ProtectionReduce the chance you are critically hit in Conflict by 20%.
- Survivalist Tactical LinkGroup members gain +10% damage to targets under a status effect.
Weapon Modifiers
- Incendiary GrenadeThe incendiary grenade applies burn to targets within the radius
- Survivalist D50A .44 Magnum Revolver with optical attachment slot.
- Gunslinger+10% increased sidearm damage.
- Signature Weapon Damage+145% increased Signature Weapon damage.
- Running The Gun+15% increased Shotgun damage.
- E.M.I.+15% increased Assault Rifle damage.
- Infantry 5.56 MagSpecial magazine for 5.56 Assault Rifles.
Skill Modifiers
- MenderThe Mender seeker mine follows allies and repairs armor.
- Magnetic DiscMod to reduce seeker mine cooldown.
- Larrea Tridentata InfusionMod to increase the healing of the seeker mine.
Misc
- Distributed RepairArmor kits now repair over 5 seconds instead of instantly, but the repair effect now also applies to team members within a radius of 10 meters.
- Explosive Bolt AcquisitionKilling an enemy under status effect may drop Signature Weapon ammo.
- Group Signature Ammo SupplyThe group has a chance to gain 1 signature ammo when a target with a status effect is killed.
- Scraping ByReceive 5 ammo per second for your current weapon when moving from cover to cover while in combat.
- Survivalist** UniformAn outfit for the Survivalist.
Demolitionist
General Modifiers
- IncombustibleIncrease burn resistance by +20%.
- Explosive Ordnance+25% increased explosive damage. Affects explosive grenades, skills and effects.
- Vital ProtectionReduce the chance you are critically hit in Conflict by 20%.
- Demolitionist Tactical LinkGroup members gain +5% damage to targets out of cover.
Weapon Modifiers
- Fragmentation GrenadeThe fragmentation grenade deals damage and causes targets to bleed.
- Diceros SpecialA hard hitting .357 Magnum Revolver. The unusual low barrel design firing from the bottom of the cylinder makes for a balance rarely seen in this category of weapon.
- Gunslinger+10% increased sidearm damage.
- Signature Weapon Damage+145% increased Signature Weapon damage.
- Spray and Pray+15% increased SMG damage gives the Demolitionist a nimble close range alternative.
- Onslaught+15% increased LMG damage enables the demolitionist to lay down heavy amounts of fire.
- Small Laser PointerUnderbarrel attachment for short and long rails.
Skill Modifiers
- ArtilleryThe artillery turret launches ordinance at nearby targeted locations.
- Cyclone MagazineMod to increase the turret’s ammunition count.
- SHD CPU V.2Mod to increase the turret’s damage.
Misc
- X-Stat Armor Kit-SupplementaryArmor kits repair 70% damage and boost weapon handling by 100% for 15 seconds. On completion, an additional 30% repair occurs.
- 40 mm Grenade AcquisitionExplosive kills drop Signature Weapon ammo for the 40mm grenade launcher, except when caused by the Grenade Launcher itself.
- Group Signature Ammo SupplyMulti-Kills with explosives grant a chance to gain Signature Weapon ammo to all group or raid members.
- Crisis ResponseWhen armor is reduced to 0, refills all main weapon ammo.
- Braced for ImpactIgnore explosions. Can only trigger once every 60 seconds.
- Demolitionist UniformVanity items.
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Sharpshooter
General Modifiers
- One In The Head+25% Headshot damage.
- Deft Hands+30% increased reload speed.
- Breath Control30% weapon stability and reduced recoil.
- My Home Is My CastleIncreased armor while in cover.
- Vital ProtectionReduce the chance you are critically hit in Conflict by 20%.
- Sharpshooter Tactical LinkGroup members gain +10% headshot damage when they are closer to the target than you.
Weapon Modifiers
- Flashbang GrenadeThe flashbang grenade blinds enemies.
- Sharpshooter 93RA three round burst fire pistol.
- Gunslinger+10% increased sidearm damage.
- Signature Weapon Damage+145% increased Signature Weapon damage.
- This is My Rifle+15% increased Rifle damage.
- Digital ScopeDigital scope for bigger distances.
Skill Modifiers
- TacticianThe tactician drone marks enemies for all group members.
- Graphene Battery The tactician drone marks enemies for all group members, adding them to the agents and other allies HUD.
- Carbon Fiber Frame The tactician drone marks enemies for all group members, adding them to the agents and other allies HUD.
Misc
- X-Stat Armor Kit-SupplementaryArmor kits repair 50% less, but remove status effects and increase bleed, burn and poison resistances for 20 seconds.
- .50 Caliber Ammo AcquisitionHeadshot kills may drop Signature Weapon ammo, except for kills with the TAC-50 C Rifle.
- Group Signature Ammo Supply Kills with the Signature Weapon have a chance to drop Signature Weapon ammo for all group or raid members.
- Round After RoundReceive 5 ammo per 10 seconds for your marksman rifle and rifle after 20 seconds in cover.
- Marksman Uniform An outfit for the Sharpshooter.