The controversial Suicide Squad: Kill The Justice League game has launched with a rather lackluster player count, potentially indicating a worrying sign about the game’s live-service future.
Suicide Squad: Kill The Justice League has finally been launched into the hands of patient fans. After multiple delays and development woes, the title was released earlier this month. With an early access period that was more early than access, many have expressed their concerns with the title.
Including this alongside the news of the title only being online, the game’s Destiny 2-like UI, and the inclusion of controversial DRM Denuvo software, it’s safe to say the internet has become incredibly wary of the superhero game.
It seems this wariness has been reflected in the number of players jumping into the title out of the gate, as recent statistics have indicated a worrying trend for the recent release.
As first reported by PCGamesN, Suicide Squad: Kill The Justice League launched with a peak of 12,667 players according to Steam data website SteamDB. This is in stark contrast to Marvel’s Avengers, which launched with 29,616 when it was released back in September of 2020.
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As of the time of writing, this statistic hasn’t improved much either, with the highest player peak of the new title being only 13,459 since launch, far from an ideal range to support a multi-year lifespan.
This is made even worse when you compare the title to current heavy hitter Palworld, which has peaked at over 2 million concurrent players on Steam. This may indicate a worrying sign for the future of the title and Rocksteady’s long-term plans, as its launch has failed to make a splash the devs were hoping it would.
Especially as a game as a service, the title may end up fizzling out before it is able to get off its feet and find its own niche.