Caesar King is an upcoming unit in Zenless Zone Zero set for release in version 1.2 and here’s what we know about her from in-game information and leaks.
Zenless Zone Zero version 1.2 is still quite some time away from release, but HoYoverse has provided some information on a couple of upcoming units arriving in the patch. The two characters revealed so far are Caesar King and Burnice White.
This game’s tier list is still in its infant stages which means players are still waiting for characters to complete their teams. As such, there is a lot of excitement for Caesar King who is expected to bring added variety to how you play Zenless Zone Zero.
If you are one of those players who wants to learn more about Caesar King, we have you covered.
Does Caesar King have a release date?
No, Caesar King does not have a release date in Zenless Zone Zero.
However, HoYoverse has confirmed that she will be playable in version 1.2. This means players can expect her to be available somewhere around the end of September 2024.
Who is Caesar King?
There is little information about Caesar King so far. However, based on what has been revealed so far, she is the current leader of the Sons of Claydon faction in the game. This faction is known to operate in the outer regions of New Eridu.
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Caesar King is known to be a very simple person as per statements from Lucy. We also know that she has inherited her post from her father. Billy even seems to know her as he refers to her as “Big Sis” while introducing Anby and Nicole.
Caesar King rarity, element, and attribute
Leaks suggest that Caesar King is of S-rank rarity similar to the likes of Ellen and Zhu Yuan.
Her element has been confirmed to be Physical, similar to Billy, the Kid.
Finally, he will be a Defense unit in Zenless Zone Zero similar to Ben and this was confirmed as part of the announcement from HoYoverse.
Caesar King kit
Basic Attack
ABILITY NAME | DESCRIPTION |
---|---|
Basic Attack: Rampaging Slash | Press left click to activate. Unleashes up to 6 slashes ahead, dealing Physical DMG. |
Basic Attack: Dead End | Consume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG.Character is invulnerable while using this skill. |
Dodge
ABILITY NAME | DESCRIPTION |
---|---|
Dodge: Adrift | A quick dash dodge.Character is invulnerable while using this skill. |
Dash Attack: Hog Rush | Strikes forward with the shield, dealing Physical DMG.During skill activation, damage taken is reduced by 40%. When attacked by an enemy Caesar blocks with the shield and gets slightly knocked back. |
Dodge Counter: Eye For an Eye | Slashes enemies in front, dealing Physical DMG.Character is invulnerable while using this skill. |
Special Attack
ABILITY NAME | DESCRIPTION |
---|---|
Special Attack: Shockwave Shield Bash | Strike forward with the shield, dealing Physical DMG.If Caesar is hit by an enemy at the beginning of the skill activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust.After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. |
Special Attack: Roaring Thrust | Thrusts forward, dealing Physical DMG.If Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill.Character is invulnerable while using this skill when Perfect Block or Retaliationis triggered. |
EX Special Attack: Parry Counter | Strikes forward with the shield, followed by a powerful thrust, dealing massive Physical DMG.If Caesar is hit by an enemy at the beginning of the skill activation or a Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and countering with a shield bash. |
EX Special Attack: Overpowered Shield Bash | Strikes forward with the shield, dealing massive Physical DMG.If Caesar is hit by an enemy at the beginning of the skill activation or a Interrupt is triggered with a shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill.When the skill is activated through Perfect Block or Retaliation, Perfect Block cannot be triggered again.Character is invulnerable while using this skill. |
Stance Switch | When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her impact is increased by 20.0% for 3s. |
Chain Attack
ABILITY NAME | DESCRIPTION |
---|---|
Chain Attack: Road Rage Slam | When a Chain Attack is triggered, select the character to activate:Unleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG.Character is invulnerable while using this skill. |
Ultimate: Savage Smash | Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG.When hitting shielded enemies, the Daze dealt is increased by 100.0%.Character is invulnerable while using this skill. |
Core Skill
ABILITY NAME | DESCRIPTION |
---|---|
Core Passive: Barrier of Resilience | When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs the entire team with a Radiant Aegis shield equal to 1,400% of her base Impact + 1,400. The shield lasts for 90s and is equipped by the on-field character, with its value shared among the entire team. Any single instance of DMG will not exceed the Shield value.While Radiant Aegis is active, the shield bearer’s Anti-Interrupt level is increased, and their ATK is increased by 1,000. After Radiant Aegis expires, the buff remains for an additional 5s. |
Additional Ability: Battle Spirit | When there is another character in your squad who can activate Defensive Assist or is from the same Faction:When Caesar activates Perfect Block, Retaliation, Defensive Assist, or Basic Attack: Dead End, she applies a Debuff effect to enemies within a 7m radius, increasing the damage they take from all teammates by 25% for 30s. |
Mindscape Cinema for Caesar King
- Level 1– Spearhead Advance: When Caesar enters combat or switches in, she instantly buffs the entire team with a Radiant Aegis shield, which can be can be triggered once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% Attribute DMG RES reduction.
- Level 2- Legacy of the Far Lands: While Radiant Aegis is active during Core Passive: Barrier of Resilience, Caesar’s Energy Generation increases by 10%, and the shield bearer’s attack boost is increased to 150% of its original value.
- Level 3- Absolute Trust: Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
- Level 4– Aries the Battering-Ram: When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can only be triggered once every 5s.
- Level 5- Romantic Conquest: Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
- Level 6- Overlord’s Will: EX Special Attack: Overpowered Shield Bash and Assist Follow-Up is guaranteed to trigger a critical hit. The skill’s DMG is increased by 50% with an additional damage of 50% dealt to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s.
This is all we know about Caesar King so far in Zenless Zone Zero. If you want to learn more about the game, you can check out all the contents of version 1.1 or farm up some much-wanted Polychrome by following our Polychrome guide.