Best Sniper build in Space Marine 2: Weapons, perks & how to play

Focus Entertainment

Sometimes you don’t want to tackle Tyranids and other enemies face to face in Space Marine 2. In those cases, it’s best to take them down from afar. This is where the deadly and stealthy Sniper class comes in.

Sure, when you think of Space Marine, you’ll likely picture the Tactical class or a beefy armored-up tank of a soldier who’s wielding a Chainsword and is eager to place themselves right in the middle of a horde. However, sometimes that’s just not the playstyle you’re looking for, and luckily Space Marine 2 has made sure no one misses out.

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So, if you’re looking to craft the deadliest Sniper in Space Marine 2, we’ve got a rundown of the best build right here.

How to play a Sniper

As a Sniper you act as the deadly damage shooter from afar, staying hidden in the shadows while picking off enemies with brutal headshots. As such, staying back is key, and a good aim is even more important.

As for your Skill, Camo Cloak is pivotal in every game mode. That ability to make yourself invisible is second to none and lets you get into position perfectly. Enable this, get into position, and take your time, your skill takes a while to run out, so there’s no rush to get that perfect shot off.

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Boss fights are a little trickier, since it’s a smaller space, you may struggle to avoid being a target. However, keep using that skill to line up your shots, and don’t be afraid to stay back and let the other players take some hits. If all else fails, your secondary is your ideal savior.

When it comes to PvP, stealth is no longer optional. Players will pick you off as quickly as they can due to your damage output, so stay out of sight, far away, and make sure you’re aim is true.

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Best build for Sniper

CategoryItem
Weapon– Bolt Sniper Rifle– Bolt Pistol– Combat Knife
Grenade– Shock grenade
Perks– Melee Mastery– Vantage Point– Iron Grip– Squad Renewal– Renewal– Targeted Shot– Persistence– Emergency Override

Space Marine 2 best Sniper weapons explained

Primary weapon – Bolt Sniper Rifle

An image of the Ophelian Liberation Bolt Sniper Rifle stats in Space Marine 2Dexerto / Focus Entertainment
While it’ll take a while to unlock this weapon, it’s well worth the wait.
PerkDescription
Long ShotEnemies at a distance of more than 20 metres take 10% more Damage.
Survival InstinctWhen your Health is below 30%, you deal 25% more Damage.
Fast RegenerationKilling an enemy restores Armor 0.5 seconds earlier.
Head HunterHeadshots deal 10% more Damage.
Increased CapacityThe maximum Ammo Reserve of this Weapon increases by 20%.
Reloading ImmunityWhile reloading, you do not lose control from Heavy Hits.
Reloaded RestorationAfter reloading, your Ammo Reserve is restored by 50% of the number of enemies hit. Cannot exceed maximum Ammo capacity.
Great MightDamage increases by 10% against Terminus enemies.
Chaos EliminatorDamage against Chaos enemies increases by 10%.

The Sniper Rifle is your primary weapon, and should really be the only way you take down enemies unless you get stuck in a horde. You’ll need to choose perks that’ll make using the weapon easier. As such, we’ve opted for Reloaded Restoration and Increased Capacity to help combat the smaller Ammo Reserve from the Bolt Sniper Rifle.

The likes of Long Shot, Head Hunter, Survival Instinct, Great Might, and Chaos Eliminator are also perfect, as they’ll increase the overall power of your character, which is perfect in tougher missions. Lastly, choose Reloading Immunity and Fast Regeneration for a little more survivability.

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When you get to a high enough level, we recommend picking up the Ophelian Liberation Beta. Its Firepower and Accuracy are well worth the investment.

Secondary weapon – Bolt Pistol

An image of Gathalamor Crusade stats menu in Space Marine 2Dexerto / Focus Entertainment
The Bolt Pistol is a classic and is perfect for if you really need it.
PerkDescription
Great MightDamage increases by 10% against Terminus enemies.
RetaliationAfter a perfectly timed Dodge, you deal 25% more Damage for 5 seconds.
Gun Strike ReloadAfter a Gun Strike, the equipped Weapon instantly reloads.
Perpetual PrecisionMaximum Spread decreases by 10%.
Head HunterHeadshots deal 10% more Damage.
Elite HunterAfter killing a Majoris-level or higher enemy with a Melee Weapon, Headshots deal 50% more Damage for 5 seconds.
Honed PrecisionEquipped Weapon’s Maximum Spread decreases by 25% when firing without aiming.

If you have to pull out the Bolt Pistol it’s likely because you’re either swarmed or have run out of ammo. In this case, you want to be picking perks that help keep you alive and killing in that position.

As such, we’ve chosen Great Might, Head Hunter, Elite Hunter, and Retaliation, to help you deal a little more damage when you really need it.

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The likes of Honed Precision will work perfectly when you’re swarmed and have no time to aim. Then Gun Strike Reload will help you keep a little more ammunition in your pocket, allowing you to stop worrying about reloading and start worrying about the Chaos Marine staring you down.

When you get to a high enough level, the Gathalamor Crusade Bolt Pistol is the best weapon to pick. It’s deadly, easy to use, and will definitely save your life multiple times.

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Melee weapon – Combat Knife

An image of the Blood of Vossus combat knife stats menu in Space Marine 2Dexerto / Focus Entertainment
The combat knife is key in dire situations.
PerkDescription
Armored StrengthWhen you have full Armor, Melee Damage increases by 10%.
Sharp ImpactRight and Left Skull Crusher area-of-effect radius increases by 50%.
Perpetual StrengthMelee Damage increases by 5%.
Shadow StabReplace Heavy Swing with Shadow Stab. Hold the Attack button to charge it. Damage increases by 100% per 1 second of charging.
Tyranid SlayerMelee Damage against Tyranid enemies increases by 10%.
Reeling BlowEnemies hit by Whirlwind Slash deal 30% less Damage for 4 seconds. Cooldown is 10 seconds.
Extremis SlayerMelee Damage against Extremis-level enemies increases by 15%.
Kill StreakAfter killing 10 enemies in rapid succession with a Light Combo, you do not lose control upon taking Heavy Hits and you cannot be knocked ack for 5 seconds. Cooldown is 10 seconds.

Similar to the Bolt Pistol, you’ll likely only need the Combat Knife if things are getting dire. As such, it’s important to choose perks that’ll help you take down both a tough enemy and a horde when you really need it.

Perpetual Strength, Tyranid Slayer, Extremis Slayer, and Kill Streak are perfect for this as they all work to increase your damage and allow for some great combos against hordes, which will likely be why you’re using the weapon.

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We also recommend choosing Armored Strength and Shadow Stab. Armored Strength will work perfectly with your skill and allow you to perform some powerful damage to an unsuspecting enemy. If you run out of ammo, then activate your skill, ensure you have full armor, and unleash devastation on the enemy. Or, go invisible, head over to an enemy, and hold your attack button to deal tons of damage through Shadow Stab.

Best grenades for Sniper – Shock grenade

It’s worth noting this is primarily for the 6v6 PvP mode – you can’t choose your grenade in Operations.

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The Sniper class is all about staying back and damaging from afar, so you’ll need to choose a grenade that works with that, otherwise known as the Shock grenade.

This powerful tool will deal continuous damage within a wide blast area and has quite a range on it when thrown. Sure, in PvP the enemy will move a lot, but your biggest ally is your stealth, if they don’t know where the damage is coming from, then it’s likely they’ll spend some time frozen in place.

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As you get to a higher Veterancy, you can always choose the Melta grenade for that extra damage, but for ease of use and early access, the Shock is your best bet.

Best perks for PvE Operations

While PvP players get to pick their grenades, Operations get character perks, which power up your Space Marine. Thankfully, you can grab quite a few — and we suggest prioritizing the following ones for the Sniper class:

Sniper Space marine 2 perksFocus Entertainment
Your sniper may be the primary weapon, but the perks will make your class powerful.
PerkDescription
Melee MasteryMelee Damage increases by 10% against Majoris-level and higher enemies.
Vantage PointRemaining stationary for 2 seconds increases your Primary Weapon’s Damage by 20%.
Iron GripRecoil from Bolt Sniper Rifles and Stalker Bolt Rifles is reduced by 30%.
Squad RenewalA Headshot kill restores Ability Charge by 10% for any Squad Member.
RenewalA Headshot kill restores Camo Cloak’s Charge by 5%.
Targeted ShotThe first Ranged Attack that breaks Camo Cloak deals 75% more Damage.
PersistenceWhen Camo Cloak deactivates, you take 20% less Health Damage for 5 seconds.
Emergency OverrideWhen you receive Lethal Damage, Camo Cloak automatically activates without spending Charge and you become Invulnerable for 5 seconds. Cooldown is 180 seconds.

Headshots will be your best friend as a Sniper, so it’s vital you make the most out of the skill through your perks. This is why choosing Squad Renewal and Renewal are so beneficial, especially considering they work perfectly with your Camo Cloak skill.

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On the topic of your skill, selecting Targeted Shot is a fantastic option. It works off the back of Renewal, where you hit a headshot, recharge your Camo Cloak, then activate it and deal 75% more Damage to an enemy. Once Targeted Shot deactivates, Persistence will trigger, giving you a bit more protection. Combine this with Vantage Point and you’re wiping out enemies with ease.

To improve headshot accuracy, Iron Grip is an ideal perk. Then, just in case you get into a sticky situation, we’ve chosen Melee Mastery and Emergency Override, to keep you alive until you can get out of the horde.

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So, that’s how to build the best Sniper in Space Marine 2. Naturally, the build can be adapted if your playstyle doesn’t match this, but this is ideal for PvE and PvP. If the Sniper isn’t for you, check out our guides for If the Bulwark isn’t for you, check out our guides for AssaultVanguardHeavy, Tactical, and Bulwark.