WarOwl reveals all the ways Riot’s Project A is targeting CSGO players

Riot Games

Counter-Strike YouTuber WarOwl reveals how the new tactical shooter in development at Riot Games, Project A, can challenge CS:GO and potentially spur improvement from the classic Valve shooter.

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WarOwl has been making popular Counter-Strike videos on YouTube for years. He’s dived deep into the game’s future and past analyzed some of the biggest changes and even reviewed 50 Overwatch cases in a row to discover a massive amount of cheaters in play.

In his newest video, he entertains the idea of a new challenger coming to take players away from CS:GO, in Riot Games’ Project A that was announced during their 10th-anniversary stream. This game joined a bevy of other announcements from the Tencent owned company, including a fighting game project, a card game, and more. 

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When the game was first revealed, fans were split on whether Project A was more of a direct competitor to Overwatch or Counter-Strike. According to WarOwl, Project A is certainly more of a competitor to Counter-Strike, and their marketing reflects that.

Riot GamesA barrier summon from the first footage from Project A

The first gameplay and behind-the-scenes footage feature lots of appearance by Sal ‘Volcano’ Garozzo, a veteran map developer well known in CS:GO, who most recently completed the re-work of Cache alongside Shawn ‘FMPONE’ Snelling.

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WarOwl contends that the frequent usage of Volcano, along with the wordage used by the project’s executive producer Anna ‘Supercakes’ Donlon, is purposely done to draw comparisons to Counter-Strike. In the video, Donlon says of Project A:

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“It’s competitive. It has precise gunplay. With Project A, we’re staying true to the high consequence gameplay of tap shooters.”

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Even the abilities, which many compared to Overwatch, are more comparable to utility grenades and mechanics from Counter-Strike, says WarOwl. The abilities shown in the preview can create walls to help players peak and cut off angles, and create a vortex that imitates the cover that a smoke grenade would make.

WarOwl cites a tweet from Riot’s VP of IP/Entertainment Greg ‘Ghostcrawler’ Street, that says gunplay and map control are key to Project A, and that the abilities are more about utility.

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WarOwl closed by saying he wants Project A to be a success, and while he doesn’t believe it will be a Counter-Strike killer, he does believe it will be a Counter-Strike contender.

The next bit of new information regarding Project A won’t be available until 2020.