The Season 13 update for Apex Legends is dropping on Tuesday, May 10, and while it doesn’t include many Legend changes, there are lots of weapon changes to run through. A big Kraber nerf, LMG nerfs and more, here are all the buffs and nerfs for weapons.
With Newcastle joining the roster, and a whole new Ranked Reloaded, there’s a lot to look forward to for Season 13. But, if you’re a Kraber enjoyed or an LMG crutch player, some of these weapon changes will not be good news for you.
The Kraber was bound to get a nerf, as it had been winding up players especially at the highest level for far too long. LMGs were also due significant changes, as players first complained about the Spitfire and then the Rampage when it arrived.
Here’s all the weapon updates Respawn has made for Season 13, dropping in the update tomorrow. You can check out the full patch notes here.
Season 13 weapon nerfs and buffs
Kraber
- Headshot multiplier down from 3.0 to 2.0
- Damage reduced from 145 to 140
Rampage
- Increased reload time from 2.6 to 3.1
- Slightly increased handling times
LSTAR
- Reduced headshot damage multiplier from 1.75 to 1.5
- Reduced headshot distance from 64m to 57m
- Overheat cool-off time increased from 2.5 to 3.6
- Slightly increased handling times
Devotion
- Damage reduced from 16 to 15
- Reduced headshot damage multiplier from 1.75 to 1.5
- Reduced headshot distance from 64m to 57m
- Increased reload time from 2.8 to 3.2
- Draw time increased to 0.8 from 0.7
- Holster time increased to 0.75 to 0.65
- Raise time increased to 0.65 from 0.55
- Lower time increased to 0.6 from 0.5
Havoc
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- Improved recoil at the start of the pattern
Mozambique & Peacekeeper
- Increased limb damage from 0.8 to 1.0
Spitfire
- Damage decreased from 19 to 18
- Purple & Gold Magazine capacity reduced from 55 to 50
- Crouched hipfire spread increased
- Removed barrel attachment slot
- Reduced headshot damage multiplier from 1.75 to 1.5
- Reduced headshot distance from 64m to 57m
- Increased reload time from 3.2 to 3.4
- Draw time increased to 0.8 from 0.7
- Holster time increased to 0.75 to 0.65
- Raise time increased to 0.65 from 0.55
- Lower time increased to 0.6 from 0.5
Mastiff
- Tightened blast pattern
- Ammo capacity reduced from 6 to 4
- Stockpile ammo: 28
- Damage per pellet increased from 11 to 14
- Increased pellet size
- Fire Rate increased from 1.1 to 1.2
Weapon loot changes
As well as buffs and nerfs, things have also changed around in regards to the Replicator weapons, care package weapons, and floor loot.
The Mastiff shotgun is going back into the care package, while the Spitfire returns to the ground.
R-301 and Rampage will be placed into Replicators, no longer available in Ground loot. Also, the Dual Shell hop-up has been removed from floor loot and crafting bundles.
That’s all the major weapon changes in Season 13 – we’ll have to wait and see if these balancing updates are enough to stop the LMG meta, and make the Kraber less annoying to play against.